Week 2
12-18 Jan 2026
AI Style Transfer Tool
Convert source images, including sketch and photorealistic image to a stylized one based on specific style reference
ControlNet Strength: Controls how closely the output follows source images' lines and shapes
IP-Adapter Strength: Controls how much color/style transfers from reference painting
Influence Steps: Number of refinement iterations (quality)
Guidance Scale: How strongly AI follows all inputs
Seed: Random seed for reproducibility
Result
Technical Information
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Models & Versions
Base: stabilityai/stable-diffusion-xl-base-1.0 --> Core image generation engine
CLIP: openai/clip-vit-base-patch32 (22 landscape classes) --> Semantic understanding of sketch regions
ControlNet: lllyasviel/sd-controlnet-softedge --> Preserves sketch structure during generation
SAM: ViT-B checkpoint --> Precise object boundary detection
IP-Adapter: h94/IP-Adapter XL variant --> Style/color transfer from reference image
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Hardware Information
NVIDIA RTX 6000 Blackwell
CUDA 12.9
AI Style transfer with Gaussian Splat
Apply AI Style transfer with Gaussian Splat (.PLY files)
Reference
100% Style Transfer Intensity
50% Style Transfer Intensity
0% Style Transfer Intensity
Challenges
Gaussian Splat looks blurry after receive a style transfer althought the transfer intensity is 0%
The style transfer missing in some area
The transfer process takes about 10 minutes
To-Do Lists
Use OpenUSD to store multiple variants of style of the same gaussian splat object
Testing original and stylized gaussian splat in Unreal
Refine Gaussian splat style AI transfer tool