Week 05 - GSplat with Simulation | GSOP | GSplat Deformation

01 - 07 Feb 2026

GSplat with Simulation

Gaussian Splat with particles simulation in Houdini

Points in Houdini

Gaussian Splat (view by using GSOP Gaussian Splats Source)

Process

Emit particles only on frame one

Create velocity

Animate the velocity container so the particles will gradually be affected

Gaussian Splat Deformation

Deform a specific area of gaussian splat with VEX in Houdini

Points

Gaussian Splat (view by using GSOP Gaussian Splats Source)

Create a stem proxy and detect area that is above the ground

Remove points under the ground

Use VEX to build deformation controls

GSplat Clean up with GSOP

Utilize GSOP and VDB to clean up gaussian splat in Houdini

Original Points (before cleaning up)

After cleaning up

Process

To-Do Lists

  • Apply more complex simulation, such as pyro driven simulation to gaussian splats

  • Create gaussian splat assets: soil, plants etc

  • Import animated PLY sequence to Unreal Engine

  • Explore USD and PLY workflow

  • GSOP Study