Week 05 - Texture Maps Stylization

Apr 20 - 26, 2026

Texture Maps Stylization

Create stylized version of texture from realistic original ones by using a custom AI Style Transfer Tool and Houdini COPNET

Result

Style Reference

Original Texture Map

Output from AI Style Transfer Tool

Output after adjusting colors in Houdini COPNET

Height Map from Base Color

Style Reference

Original Texture Map

Output from AI Style Transfer Tool

Integrating in the scene

Houdini Process

Node structure in COPNET

Create color ramp in Wrangle node with VEX Code to adjust Base Color

Use similar method to create Height Map