Week 09 - Polish Final Result | Refine Sound

Mar 03 - 09, 2026

Week 10 Final

Mentors Feedback and Suggestions

  • Use depth of field or vignette to guide focus and hide unnecessary details.

  • Shot 1-2: Particles may be too saturated

  • Shot 1-2: Lighting spill in shot 1 is stronger than in Shot 2—needs consistency

  • Shot 2-3: Hide more details to create a more mysterious look

  • Shot 3: Tighten depth of field to help hide low-resolution painting

  • Shot 3: Wood material looks too bright, smooth, and plastic—soften bump and add more variation/dirt

  • Shot 4: Replace warm/orange light with cooler tones and slightly reduce overall lighting

  • Shot 4: Camera moves feel similar, add more progression

  • Completed

    Team Tasks

  • Shot 1-2: Desaturate the particles

  • Shot 2: Add depth of field

  • Shot 3: Adjust depth of field

  • Shot 4: Adjust lighting

  • Individual Tasks

  • Shot 2: Add red spill light

  • Shot 3: Adjust wood material

  • Refine and add sound effects

  • To-Do Lists

    Team Tasks

  • Render high-resolution stills of each shot

  • Technical Poster

  • Breakdown

  • Individual Tasks

  • Personal effects breakdown

  • Shot 4 Colored Lights

    Use mesh lighing and spot lighings to add color to the scene

    Result

    Process

    Create objects in obj level then use as a mesh light in Solaris

    Nodes setup

    Spot lights for background lighting

    Nodes setup

    Colored lights on the printer using spot lights

    Nodes setup